Cinema 4D 2026.0 WINDOWS

Cinema 4D is a professional software solution for 3D animation, modeling, simulation, and rendering.
Fast, powerful, flexible, and stable, this robust toolset makes 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development, and all types of visualization.

Easy to learn and incredibly powerful, Cinema 4D is the ideal package for all 3D artists who want to achieve stunning results quickly and easily.
Beginners and seasoned professionals alike can take advantage of Cinema 4D’s wide range of tools and features to quickly achieve stunning results.
Cinema 4D’s legendary reliability makes it an excellent application for the demanding and rapidly changing 3D industry.

If you don’t have a Redshift subscription, be sure to delete the Redshift folder from the root C4D installation directory before running the program to avoid activation failure.
Redshift is not included with this build.

General:
Updated Maxon product logos and branding.
Updated icons for installers, desktop icons, banners, product cards, and settings.
General performance improvements.

Products Tab
Added Cineware for Unreal Engine as a product card supporting all released versions.

Known issues:
Unreal Engine installed in a non-default location will not be detected.
Cineware for Unreal installed for Unreal Engine may display different versions depending on installed components.
Uninstalling Cineware fails after a user uninstalls Cinema 4D.

New Features:
General Improvements
Fluids: Improved collisions with Rigid Body objects.
New capabilities for interactively duplicating objects in the viewport.

Asset Browser
Fixed a bug with Laubwerk assets.

Character Animation
Fixed an issue where pose morphs would not convert to mesh properly for multiple selected poses.

Color Management
Fixed some issues with the render queue preview and viewport preview not displaying in color managed mode.

Deformer
Fixed a performance issue with the Shear Deformer and Xpresso tags that caused long render preparation times.

Fixed some issues with the spline deformer where it would not update spline masks and would not work.

Fixed an issue where the keyframed component mode would not update display attributes properly.

Exchange
Fixed a performance issue with CAD files on macOS.

Fixed an issue with Alembic export stability.

Interface
Fixed some issues with color shifting in multi-level tags, non-updating toggle state, and inconsistent behavior in attribute and object managers.

Fixed an issue where the status message title would appear different in the quest list and details panel.

Fixed a performance issue related to layout size for hidden managers.

Modeling
Fixed some issues with Disconnect in Symmetry mode and symmetry behavior when Ctrl-dragging in Points mode.

Fixed a performance issue where snapping to grid would become slow when using a large number of spline masks.

Fixed an issue with the deformer using the wrong UV tag.

Fixed an issue with unexpected behavior when Voronoi Fracture uses instances as sources.

Fixed a bug where symmetry would disable soft selection when using the “along normals” modeling axis.

Fixed an issue with chamfering Bezier splines using the flat option.

Fixed a bug where the Iron Tool would not work if only one vertex was selected.

Fixed an issue with generating caps on complex splines.

Fixed an issue with Remesh that caused artifacts when transferring UV and normal attributes.

Fixed an issue where Displacer would ignore the rotation of its parent object.

Mograph
Fixed a bug where the Spline Effector would not accept Connect Objects with splines.

Fixed an issue with clone colors changing in the viewport when zooming.

Fixed a bug where MoGraph Weightmap would not update.

Fixed a bug where the cloning template was not used by Cloner.

Fixed issue with incorrect Cloner Child matrix.

Fixed an issue with clone behavior when using multiple child elements.

Fixed an issue with bounding box alignment in Cloners.

Fixed a bug where Decompose Container would return an empty array for clone matrices.

Fixed a stability issue when adjusting the Distribution Capsule settings.

Fixed a stability issue in the node layout when selecting a preset.

Fixed a stability issue when loading the distribution in advanced mode.

Fixed a bug where bounding boxes did not work with spline children in Cloner.

Fixed an issue with flickering of Cloner child objects in component modes.

Fixed an issue where Rocket Lasso Capsule would not detect changes on children.

Fixed an issue with stacking distribution using only the first template in random mode.

Fixed an issue with Cloner Matrix ports not working.

Fixed a bug where clones were only created when iteration was enabled.

Fixed a bug where the Voronoi crack would generate non-deterministic peaks.

Fixed an issue with incorrect matrices in the merged mesh settings.

Neutron
Fixed an issue with handling distribution nodes as groups.

Fixed an issue with adding uneven control points along a spline.

Fixed an error with the element matrix when reading the Cloner children matrix.

NLA
Fixed an issue with curve display in the motion system.

Object Manager
Fixed an issue where a message box would appear when creating regular tags for multiple Phong tags.

Fixed a stability issue when selecting a layer type in the Object Manager.

Fixed an issue
where the Shader Field would not update.

Other
Fixed a stability issue when importing scenes using the Surface Deformer object.

Powerslider
Fixed an issue with PowerSlider functionality.

Settings
Fixed a bug where loading old dark.col files would cause errors in version 2025.

Python
Fixed an issue with the Python API function maxon.AssetInterface.GetRepositoryFromUrl.

Redshift
Fixed a stability issue with RS Pyro that was causing a crash.

Scene Layout Tools
Fixed an issue with the behavior of the scene layout tools.

Modeling
Fixed a bug where vertex color on a liquid mesh would not carry over.

Fixed an issue with incorrect gravity step at low scales.

Fixed an issue where Pyro’s display would change when fast shading.

Fixed a bug where vertex maps could not be generated on a fluid mesh.

Fixed a bug where particles would not render when cached without a radius.

Fixed an issue with redundant properties in liquid caching.

Fixed an issue where the liquid mesh would be missing polygons in random frames.

Fixed an issue where Pyro was not showing up in Redshift RenderView.

Fixed an issue with Pyro rendering stability.

Fixed an issue with strange behavior of interacting masses in liquids.

Fixed an issue with Alembic cache stability related to dynamics and particles.

Fixed an issue where particles would not render in the image viewer when using pulse mode.

Fixed an issue with visual artifacts in the Pyro upres cache.

Fixed a bug where the pyro emitter would not emit light in volume mode.

Take System
Fixed a bug that caused the Takes Manager to display incorrectly.

Timeline
Fixed issue with missing filters for tracks.

UV Tools
Fixed some issues with interactive rendering that were not affecting UVs or saving results.

Fixed a bug where the UV Manager would not update in the UV Texture Editor.

Fixed an issue with front projection performance.

Fixed a performance issue related to splitting UV packing islands in texel density mode.

Fixed a performance issue with UV layout.

Viewport
Fixed a bug where back surface culling did not work with a regular tag.

Fixed an issue where Pyro would not appear in the viewport while caching.

Volumes
Fixed an issue with connecting and deleting volumetric objects with different voxel sizes.

Fixed a performance issue related to slow updates in Volume Builder.

Fixed a bug where IRR would fail to render Pyro after creating a volume mesh.

Fixed a bug where moving the cache to an external window would cause the application focus to shift.

XRefs
Fixed an issue with the default RS material color not updating in XRefs.

Fixed a bug where texture references would break when using relative paths in simple XRefs.

Leave a Reply

Your email address will not be published. Required fields are marked *